Employment / Freelance Contracts
SeeByte Ltd:
VideoSteady: Realtime
video Stabilisation software
July - Oct 2006
The system displays a stable version of an input video
stream from a camera onboard a Remotely Operated Underwater
Vehicle (ROVs). This is essential for performing inspection of objects
from small ROVs, which are rarely stable underwater.
The system operates using video analysis
alone: no special hardware is required. Standard machine vision algorithms
needed to be heavy optimisation to achieve real-time
framerates and low lag on standard windows PCs.
More about VideoSteady
Lutess Ltd: SensoLit: Biomedical Data Analysis Package
March - Jule 2006: Lutess ltd
A Windows application that takes data from a medical luminometer,
analysis the data profile and presents data in tables and graphs. The
algorithms were previously developed by Lutess and I made them robust
and re-implemented them in Visual C++. The package contains 3D Graphs
which can be tumbled and re-lit by the user but
allow saving as vector files.
Mimetics: human posture analysis project
June-October 2005
Development of an interactive installation. A stereo camera was
used to recover posture of an observer to allow them control a
marionette puppet rendered using a Games Engine. Project funded by
NESTA
May-June 2005
Phase 1 of the above NESTA project, building a driver for
Ice Robotics' low cost stereo
camera. A module for the EyesWeb prototyping package controls the
camera and provides the video feed from each camera. A further module
performs the 3D depth recovery from points located in the images.
University of Edinburgh: Interactive demonstration of image
processing algorithms
July 2005-June 2006 (part time)
An EPSRC Celebration of Excellence project developing tools
to be used to demonstrate image
processing techniques used to generate alpha channels
including chromakey, background differencing and the segmentation
algorithm developed during my PhD
The demonstration consists of interactive prsentation using
off-line video using pre-recorded
video. The presentation was developed in Adobe Flash format.
Parts of the demonstration use live video, using OpenGL to render the video.
University of Edinburgh: Research Associate (Multimedia and Image
Processing)
April 2003 - March 2005
Tracking objects with deformable
templates, video segmentation, object removal and video compression
and transcoding, including compression of video for DVD and DVB.
Download
publications
Optical Flow plugins for Shake
Feb-March 2003
In association with The Moving Picture Company, research and
development of the use of optical flow in Motion Picture Post
Production. The produced software is in use for creating
slow-motion video sequences from standard speed video sequences and for
recreating missing or damaged frames.
University of Edinburgh: Research Associate (model-based coding)
Aug 2002-Jan 2003
Six month post working on fitting of
a 3D facial model to a head-and-shoulders image for very low
bitrate model-based coding. The system automatically locates the eyes,
nose and mouth positions in a video of a face and fits a generic 3D
model. The system can also be used to adjust the
facial expression or automatically morph between faces.
Starpool: Research and Development
Developing a system to obtain 3D structure information
using multiple low resolution, low cost image sensors and
structured light to help discover the 3D shape of objects.
The system was designed to run in real--time in very low cost
dedicated hardware connected to a domestic Windows PC |